What are we fighting!?
Cinematic that I cut for the game: Rainbow Six Siege (Outbreak event), while working at Meduzarts Animation Studio.
Tom Clancy’s Rainbow Six Siege is the thirteenth installment in the Tom Clancy’s Rainbow Six Franchise developed by Ubisoft Montreal and published by Ubisoft Entertainment. Outbreak was a limited time event in Tom Clancy’s Rainbow Six Siege.
Cutting on the Rainbow Six franchise was very exciting. I had the chance of working with great quality materials, in an unusual way. Instead of working with storyboards, the Director and I were cutting 3D animated shots with the mocap data included. So, we had a wide range of camera angles and shot sizes at our disposal, to build the scenes the way we wanted to.
Cinematic, 1’18”
Ubisoft
Meduzarts Animation Studio
2018
Adobe Premiere Pro